Blog Posts
- Home /
- Blog Posts
Print it Yourself
I’ve decided against having online printing available for BIND. This may change, but here’s the thinking so far:
Read MoreConsumers of BIND
I’ve rather gone off the notion of ‘collectibles’. Collectible RPG books are special because they can’t meet the demand. We can’t all have a copy of those original D&D books, or whatever swanky thing White Wolf brought out with the expensive full-page art.
Read MoreRunning an RPG in Real-Time, All the Time
Last year, I got excited about the idea of tracking realworld time over downtime . Shortly after I implemented it in my campaign, and it served the entire table, very well.
Read MoreRailroading: The Definitive Definition
Railroading chat devolves into nonsense, as people are working with unclear definitions. Here’s the solution:
Read MoreSubraces Should be Cultures
Referring to elves as a ‘race’ makes perfect sense. They’re clearly different from the other humanoids, have their own features, and biological properties and oddities.1
Read MoreParallel Rules and BIND
I want contradictory things for BIND, so I’ve been trying to do both. And I have finally made it work…I think.
Read MoreHappily Ahistorical
RPG worlds need histories, so I had to write some history for BIND’s world, Fenestra. This was a big mistake.
Read MoreHow I Made BIND's Monsters
BIND began as a D&D-reaction. “Mathematically, these rules stand some serious improvement”. After that, I only wanted some generic fantasy monsters to make an example game.
Read MoreWriting for the GM
I don’t have the reading time for RPGs I once did (or for anything). I’d like to chalk if up to being an adult with a job now, but perhaps the truth is just ‘internet’.
Read More