Blog Posts

Always Say the Target Number

A player rolls the dice, and the table watches the result, like a roulette ball bouncing about. Rothgar has a +4 to make the jump, but the chasm demands a Target Number (TN) of 12.

Read More

Real Time Passing Between Games

RPG Vloggers chatting about Gygax note on real-world time-synchronization have got me thinking about really using this rule. In case you haven’t heard the idea - Gygax demanded that every day which passes in the real-world, one day passes in the game. The troupe starts and ends their games somewhere safe, like a tavern in town.

Read More

System Realism Matters

A hundred paces down the dark tunnel, you see dozens of goblins dancing round a fire and singing about eating anything that moves.

Read More

I Want Realistic Dragons

Weighing into an ancient (or at least senile) fantasy debate, I’d like to go back a step. The debate usually goes like this:

Read More